THE ROOM
HAS A VOICE.

Three cities. One direct line from the crowd to the DJ. Choose a destination and explore the PLAY IT request flow.

01 / DENMARKFROM THE CROWD

LØVSTRÆDE / COPENHAGEN

THE FIRST
MOVE.

A guest spots the PLAY IT QR code, opens the song search and sends a request without leaving the room or interrupting the booth.

01SCAN THE CODEThe guest opens PLAY IT on their phone.
02FIND THE SONGSearch and send a request in a few taps.
SEE HOW IT WORKS
Illustration of a PLAY IT QR code at a venue
01 / THE SCAN An illustration of the guest experience.
02 / GERMANYAT THE BOOTH

STORY HAMBURG / HAMBURG

THE DJ
DECIDES.

The request arrives in the DJ’s queue. They can see what the crowd wants, then accept or decline what fits the night.

01REQUEST RECEIVEDSong requests arrive in one place.
02CONTROL STAYS HEREThe DJ makes the final call.
FOR THE DJ
Illustration of incoming requests on the DJ interface
02 / THE QUEUE An illustration of the DJ experience.
03 / ROMANIABACK TO THE ROOM

CLUB ALTFEL / BUCHAREST

LET THE
NIGHT FLOW.

When a request fits the set, the DJ can play it. The guest gets their moment and the booth stays focused on the music.

01THE DJ PLAYSOnly accepted requests become part of the set.
02THE ROOM CONNECTSThe guest can hear the song they asked for.
FOR THE VENUE
Illustration of guests enjoying music in a venue
03 / THE MOMENT An illustration of the night.

BRING THE ROOM
INTO THE MIX.

TRY PLAY IT FOR FREE

The venue names identify PLAY IT destinations. The visuals illustrate the product flow and do not show documented outcomes at those venues.